Custom Triggers--AoDispatcher--AoRandomTriggerTarget --AoInfoTrigger --AoPlaySoundTrigger | BACK |
AoDispatcherThis behaves just like the Dispatcher from UT. It allows you to set up a series of events, with delays between each. It is a simpler alternative to using the AIScripts of UT2k3. When triggered, it will start going down the list of events.Properties include:
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AoRandomTriggerTargetThis trigger allows you to randomly change which target actor is triggered for a particular event, so your level isn't always the same. You simply fill out the Targets property with a list of events, then when the AoRandomTriggerTarget is triggered, one of these targets is randomly picked and triggered. Could be used, for example, to make 1 of 4 AoAlienSpawners start throwing out Aliens, so the player can't predict where they will come from each time they play the game. |
AoInfoTriggerWhen triggered, this will pop up an information window on the player's screen with some text.Properties include:
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AoPlaySoundTriggerWhen triggered, will play the specified sound.
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